As someone who writes design analysis articles every week for Skeleton Code Machine, it was fascinating (and a bit terrifying!) to read this analysis of Eleventh beast. Well done! I feel like you captured the main points of the game, the simplicity, the theme, and it's lineage as a one-page RPG. Really enjoyed reading this!
Thank you for trying Eleventh Beast and taking the time to carefully think about it.
Thanks for the great review (and to Exeunt Press for the original game). I’m a massive fan of solo RPG’s and I’ll look to pick this up (along with the make your own one page guide on itch).
FWIW - re your comment on the limited naming pool in the game. I think your house rule of if you roll the same name twice then it actually refers to meeting the same person a second (or third) time is a great addition and can help add depth to the narrative.
Thanks for reading! Glad the review was able to put a fun game on your radar. 🙂
That's a great point re: a house rule for rolling the same name twice. I only thought about it in the context of my one-off situation, but I agree it would be an easy and effective way to add depth to the narrative. Thanks for bringing up the idea!
As someone who writes design analysis articles every week for Skeleton Code Machine, it was fascinating (and a bit terrifying!) to read this analysis of Eleventh beast. Well done! I feel like you captured the main points of the game, the simplicity, the theme, and it's lineage as a one-page RPG. Really enjoyed reading this!
Thank you for trying Eleventh Beast and taking the time to carefully think about it.
Thanks for the kind words! Skeleton Code Machine is awesome and inspiring, so your positive feedback means a lot. 🙂
Thanks for the great review (and to Exeunt Press for the original game). I’m a massive fan of solo RPG’s and I’ll look to pick this up (along with the make your own one page guide on itch).
FWIW - re your comment on the limited naming pool in the game. I think your house rule of if you roll the same name twice then it actually refers to meeting the same person a second (or third) time is a great addition and can help add depth to the narrative.
Thanks for reading! Glad the review was able to put a fun game on your radar. 🙂
That's a great point re: a house rule for rolling the same name twice. I only thought about it in the context of my one-off situation, but I agree it would be an easy and effective way to add depth to the narrative. Thanks for bringing up the idea!